We use the Virtual Reality Modeling Language (VRML) standard as our real-time 3D graphics technology platform. The VRML browser plug-in is supplied by our technical sponsor Bitmanagement Software GmbH. (See the link "Supporters.".)

Each 3D scene required several production steps:

  • The layout and construction of the 3D space had to be defined along with any portals and hotspots.

  • The 3D objects were modeled and textured, animated when necessary, exported to VRML format and placed in the scene along with any archival media materials, lighting and sound effects that set the cultural and political context of the scene.

  • The individual scenes were linked to each other in a VRML main program according to the hyper-storyboard in order to create the desired dramatic structure of the virtual experience. This is the phase in which the interactivity is programmed, such as user-triggered sensors that cause changes within a scene.

  • The final phase was the visual design and programming of the user interface, and the design of the input and navigation console.
[ Deutsch ]
> Development
Artist Team T+T

[ Research ]  [ Dramatic Concept ] [ Hyper-Storyboard ] [ VR Production ]